﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MP3Ganizer.Common.Interfaces.FileList;
using MP3Ganizer.Common.BaseObject;
using Microsoft.Practices.Unity;
using System.Collections.ObjectModel;

namespace MP3Ganizer.Modules.FileList.ViewModels
{
    class FileListViewModel: BaseModuleViewModel, IFileListViewModel
    {
        private  IUnityContainer _unityContainer;
        private ObservableCollection<BusinessObject.Hierarchy.IFileModel> _list;
       
        

        public FileListViewModel(IUnityContainer unityContainer)
        {
            _unityContainer = unityContainer;
            _list = new ObservableCollection <BusinessObject.Hierarchy.IFileModel>();
        }

        public void Initialize()
        {
            
        }

        public ObservableCollection<BusinessObject.Hierarchy.IFileModel> List
        {
            get { return _list; }
            set { _list = value; }
        }
    }
}
